Lightroom Direct Positive

I had the opportunity to go to lunch with Ben and James earlier this week and for the first time in recent memory, our lunch conversation was actually not about work. Instead we talked for a bit about Photography.

There was curiosity about what the “Direct Positive” settings did that I mentioned for this photo:

Let there be light

We talked for a little bit about post-processed manipulation and similar. I did more post-processing (which consisted of mainly playing with Lightroom’s develop settings) than I think I ever really have. I was basically just playing - but I liked how the “Direct Positive” effect looked on that particular photo.

I wasn’t exactly sure what all it did - here’s the original:

OldChevy

It’s underexposed because of the -1EV setting - and a bit washed out - so that’s probably why the saturation settings took so well. I’ve see shots that look like the “Direct Positive” shot before online and in a number of magazines. I’m not exactly how you’d ever pull that off in camera. So I assume there was also some manipulation of things.

Here’s a shot of the Before/After split in Lightroom:

Adobe-Lightroomscreensnapz0

And for the curious - you can actually see the EXACT settings that the preset does (this is so cool for the software geek in me). I’ve seen mention that Lightroom uses Lua for it’s interface - so I’m guessing this might be a Lua structure/hash.

From:
~/Library/Application Support/Adobe/Lightroom/Develop Presets/Direct Positive.lrtemplate

s = {
       title = ZSTR "$$$/AgDevelopModule/Templates/DirectPositive=Direct Positive",
       internalName = "DirectPositive",
       type = "Develop",
       value = {
               settings = {
                       AutoBrightness = false,
                       AutoContrast = false,
                       AutoExposure = false,
                       AutoShadows = false,
                       AutoTone = false,
                       Brightness = 0,
                       Contrast = 0,
                       ConvertToGrayscale = false,
                       Exposure = 1.15,
                       FillLight = 0,
                       HighlightRecovery = 25,
                       HueAdjustmentBlues = 0,
                       HueAdjustmentCyans = 0,
                       HueAdjustmentGreens = 0,
                       HueAdjustmentMagentas = 0,
                       HueAdjustmentReds = 0,
                       HueAdjustmentYellows = 0,
                       LuminanceAdjustmentBlues = 0,
                       LuminanceAdjustmentCyans = 0,
                       LuminanceAdjustmentGreens = 0,
                       LuminanceAdjustmentMagentas = 0,
                       LuminanceAdjustmentReds = 0,
                       LuminanceAdjustmentYellows = 0,
                       Saturation = 0,
                       SaturationAdjustmentBlues = 55,
                       SaturationAdjustmentCyans = 75,
                       SaturationAdjustmentGreens = 0,
                       SaturationAdjustmentMagentas = 0,
                       SaturationAdjustmentReds = 0,
                       SaturationAdjustmentYellows = 25,
                       Shadows = 14,
                       SplitToningHighlightHue = 0,
                       SplitToningHighlightSaturation = 0,
                       SplitToningShadowHue = 0,
                       SplitToningShadowSaturation = 0,
                       ToneCurve = {
                               0,
                               0,
                               255,
                               255,
                       },
                       ParametricDarks = -20,
                       ParametricHighlightSplit = 75,
                       ParametricHighlights = 60,
                       ParametricLights = 10,
                       ParametricMidtoneSplit = 50,
                       ParametricShadowSplit = 25,
                       ParametricShadows = -60,
                       Vibrance = 0,
                       WhiteBalance = "As Shot",
               },
               uuid = "5410FFE9-3355-4A55-A1A5-582782F72BC5",
       },
       version = 3,
}

Basically - a kick up of the exposure and highlight recovery - and a lot of saturation settings (plus a change in the tone curve). This is a really cool way to pass around and apply settings.

Comments 3

  1. benmac wrote:

    I think it was too much :) But I agree that the original needed something. One strategy would be to mask out the headlight so you can just play with the value range of the body, but raise the levels in a more subtle way. thanks for sharing the details!

    Posted 22 Feb 2007 at 8:23 pm
  2. John Burkus wrote:

    How do you convert this into an lrtemplate?

    I accidently deleted the Direct Positive that came with the Lightroom download.

    Your help would be much appreciated. I tried to do the settings by hand but could not find all of them.

    John

    Posted 07 Mar 2007 at 1:22 pm
  3. John Burkus wrote:

    Hello Again

    I figured it out:

    Copy file information from s = { to the very end of the code

    Open a text document and paste

    Change file format and title of the text document from .doc to Direct Positive.lrtemplate

    Move to (in my case) to:

    C:\Documents and Settings\Owner\Application Data\Adobe\Lightroom\Develop Presets

    Posted 07 Mar 2007 at 3:03 pm

Trackbacks & Pingbacks 2

  1. From rambleon.org » Lightroom Direct Positive, redux on 26 Mar 2007 at 10:13 pm

    [...] a month ago I wrote about Adobe Lightroom’s Direct Positive effect and the dramatic effects it had on several of the pictures I had [...]

  2. From Just about right < Organised Chaos v2.0 on 21 Apr 2007 at 6:31 pm

    [...] This was taken with my N73, then edited in Adobe Lightroom to give a direct positive effect. [...]